Filename in format: 
Files in SF_Directory\VFX\SOBJECTS\GP(size+1)X(size+1)_(buityp).DES

[Position0]
OffsetX                         = moves building n squares to the east
OffsetY                         = moves building n squares to the north
SurfaceLifting                  = p ; p - surface is adjusted if refx&refy are used, o - surface stays the same
